I build clear interfaces.
And I care about what happens between one screen and the next.
I've been coding since 2019, mainly in frontend and UI. I've worked on tourism and corporate gifting software, building products people use every day.
I'm also expanding into backend, architecture, and AI applied to development.
List of roles in chronological order, from most recent to oldest.
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What I believe
- Clarity is part of functionality. An interface should help people understand what's happening and what to do next — not make them decode it.
- Screens don't exist in isolation. I care about the full flow and about building patterns that keep the product consistent as it grows.
- Good software is built to change. Reusable components, simple decisions, and a maintainable foundation matter as much as shipping today's feature.


